Failure

Woven at 2008-03-13T21:05, coloured as .

Strange that it would take so long for me to realise what one of my biggest gripes about many computer games is: the reset.

Any tabletop game, any story has failure integrated as a possibility, sometimes even as a way to move the story further or give you new options.

Except computer games. Whenever you fail, you’re [...]

Plotstile in Rollenspielen

Woven at 2007-02-05T15:24, coloured as .

Eine neue Folge von Plotstilen in Rollenspielen.

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