Self-Esteem
I like putting together colors with shaky self-esteem so they all end up deferring to each other.
says the designer of Braid, David Hellman.
I like putting together colors with shaky self-esteem so they all end up deferring to each other.
says the designer of Braid, David Hellman.
After reading Michaël Samyn’s post on achievements I realised that more and more games are implementing this, though not always calling it achievements.
Games like LocoRoco or echochrome do already implement it by not going the “Oh, you died, start all over again” way. They let you keep playing, but giving you stats about how perfect [...]
Everything you know about ARGs is WRONG "The taboos of alternate reality games – the number of people playing, the types of people playing [...]
Britain Seen from Above: the Outtakes – information aesthetics Clips displaying information of Britain. (My English is rusty this morning). [...]
Nice. Found on MoCo Loco, which has even more pictures to salivate over.