iLoco
Please, Apple Inc., open up the iPhone for third-party developers so we can play LocoRoco without any buttons at all …
Some additional thoughts
While in fitness, I thought more about that issue and I began to wonder if Apple actually know what they’re producing. While the iLoco-idea was just on a spur of the moment, it might not be that wrong thinking.
There are enough creative people that could come up with new game ideas, new ways to interact with the iPhone. Just imagine: Myst for iPhones! Imagine Baldur’s Gate for iPhones! Imagine Dating Sims for iPhones (putting those proximity sensors and the vibra-alarm into use … hehe)! Imagine alternate reality games, using the WiFi, Bluetooth and camera!
And oh – make all those for multiple players, after all, the iPhone is a very connected device …
So, that would give us the mobile game console then, competing against the PSP and the GameBoy.
But wait, there’s more
Now, there are a lot of applications that connect to the internet on my Mac already — things that connect to my life online. Take ecto, for example: will I be able to blog directly from my iPhone? Or uploading pictures to flickr? Would be nice too. And what about Plazes?
All those apps already exist on Mac OS X – why could they not run on an iPhone, and take advantage of its ultra-portability? Oh, yeah, it’s a closed system …
So, that would give us the true Internet Communicator then.
But wait, there’s more
Do you remember Salling Clicker? That nice little app that allowed you to remotely control iTunes and Keynote with your bluetooth-enabled mobile phone or Palm? Why not allow the iPhone to do the same – either over Bluetooth or WiFi (which probably is even more convenient, as the range is higher). And why not introduce plug-ins to allow for other applications and appliances to be controlled by the iPhone?
Just imagine coming home, your iPhone connecting to your home W-LAN, lighting the apartment, turning on the music, starting the coffee maker and brewing you a nice Latte Macchiato …
So, that would give us the Universal Remote then.
But wait, there’s more
Already forgot about the AppleTV? Yeah, it kinda got lost in all the buzz about the iPhone. What if there would be a more advanced version of that box, like, with Bluetooth and a nice graphic processor? Of course, one should be able to use the iPhone as a remote for the AppleTV. But even more so, it could be used as an incredibly flexible controller to play games on the AppleTV. The Wiimote is revolutionary? Well, think again, when you use the iPhone together with the
Game Console from Apple.
Just imagine the nice HUD on your TV that would announce a caller and give you the possibility to pause the game in order to answer the call, all without having to whizz around finding your mobile phone, finding the pause button – or trying, one-handedly, to stay alive, while attempt to concentrate on your mother’s problems …
Farfetched?
Maybe. But then again, these are just the ideas I had in around 2 hours. Give people, companies the possibility to tinker with that Phone, developing for it, and you will get tons of unexpected, fantastic, challenging uses, pushing the boundaries of what we thought a mobile phone is (See?). It will be the darling for everyone, from the geek who likes to do everything in the CLI to the student who plays on his way to (or in) school to the mobile blogger to the fashion-conscious dandy (that black screen with it’s glossy finish will do so nicely as a mirror).
But this only works, if the iPhone is an open platform. This would be the true re-invention of the (mobile) phone. Will Apple have to guts to do so?
[...] wait long enough, and the thing I predicted gets [...]
[...] Remember what I predicted when the iPhone was introduced?. It is becoming reality. There will be games on the iPhone. [...]